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Tuesday, March 3, 2026
The Bus 3.3 EA just released today and it's available for everyone!
The Bus 3.3 EA (03/03/26)
Changelog 0.25.93060 EA:
Updated: Unreal Engine to version 5.6
Updated: FSR and DLSS
Added: New sky and weather system
Added: Snow across the entire map
Added: Air pressure system for vehicles
Added: Vehicle friction is now influenced by road surface and weather
Fixed: Characters no longer teleport to 0,0
Fixed: Characters no longer disappear after crossing traffic lights
Fixed: Multi-display is now correctly activated via the pop-up when applying the setting
Fixed: Rare crash when joining a server
Fixed: Bushes no longer appear with green leaves in winter
Fixed: The game now actually restarts when prompted
Added: The game now waits for shader compilation when loading into the world
Fixed: AI vehicles are reset if they flip over
Fixed: Driver window sound in the VDL Citea LLE
Fixed: Gear issues in the Galaxis Urban bus
Fixed: Radio initializes correctly again for some players
Fixed: Photo Mode fixes
Fixed: AI wipers in multiplayer
Fixed: Bug when displaying seat interactions
Fixed: Folding seats in multiplayer
Fixed: Warnings now disappear correctly on the multi-display
Fixed: Driver visibility when re-joining a server
Fixed: Doors no longer open in Arcade Mode when not at a bus stop
Added: Missing buttons so tours can drive multiple lines
Fixed: ATRON focus issues
Adjusted: Reduced vehicle data transfer while driving in multiplayer
Fixed: Multiplayer vehicle desynchronization
Fixed: Construction site sounds were not muffled inside the vehicle
Adjusted: Rattling sounds
Fixed: Passengers did not adjust their walking speed in queues
Fixed: Occasional crashes
Adjusted: Prevented auto-assign for hidden keybinds
Fixed: Keybind “Open All” now works even without door release enabled
Added: Delay after assigning the first button to prevent double inputs
Added: New option for software-based force feedback
Fixed: Pedestrians and passengers were walking on the road
Updated: DLSS
Fixed: AI vehicle routing (pathing)
Fixed: Level art fixes
Optimized: Performance optimizations*
PXN Official Website:
https://eu.e-pxn.com/
#thebus #pxn #tmlstudios #simulation #pxnvd4
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