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Sunday, August 16, 2026
NEW UPDATE 10 | SubwaySim 2 | PC Gameplay
NEW UPDATE 10 | SubwaySim 2 | PC Gameplay
With Update 10, we've worked on many different areas of the game. Alongside numerous bug fixes and stability improvements, you can expect new gameplay options, changes to Berlin and Hamburg, many vehicle improvements, and of course a feature that many of you have been waiting for: switch crossing sounds!
SubwaySim2 on Steam:
https://store.steampowered.com/app/2707070/SubwaySim_2/
Update 10 released Wed, August 12 2026
Stability & Performance
-Fixed crashes caused by incompatible .pak files
-Incompatible mods are now detected during startup, and the game will notify you before automatically skipping them to prevent crashes
-Further improvements to overall game stability
-Improved performance, especially on the Berlin map
-Console only: Fixed random crashes on the Berlin map.
-Lighting system fixes (brightness / contrast)
Gameplay
-Passengers will now occasionally run toward arriving trains or walk faster depending on the situation
-Increased spawn preparation time in Career Mode to reduce delays at the beginning of a service
-No more fade-out/fade-in transitions when seamless timetable transitions are enabled
-Tasks can now be completely disabled (except mandatory tasks such as "Stop at platform XY")
-Gameplay settings have been reorganized for improved clarity
New Options
-Several new settings have been added:
-AI trains can now be completely disabled
-The number of AI pedestrians can now be increased significantly (may impact performance)
-The in-game HUD is now fully modular and can be customized
-Spawn time before departure in Timetable Mode can now be set between 1 and 5 minutes
-Console only: New crash log menu under System Settings, allowing players to provide us with better crash information for faster support
Vehicles (General)
-Switch crossing sounds added to all vehicles
-Functional door close buttons added to all vehicles
-Brake squeal is now audible when driving player-controlled trains
-Fixed several incorrect door status indications
Berlin
-The scenario "After the Storm" can now be completed again
-Updated HK sound set
-Adjusted HK driving and braking behavior
-Revised HK MMS displays
-HK AFB buttons now feature separate sounds for pressing and releasing
-HK prototypes now have unique sounds, including different door sounds and departure signals
-Audio improvements for the A3L92
-Audio improvements for the GI/1E
-The AI GI/1E now also spawns on consoles
-Minor radio improvements
-A3L92 door buttons now illuminate during door preselection while driving
-HK now correctly requires the controller to return to neutral if movement authority becomes available after issuing a movement command
Hamburg
-Fixed the "Cleaning Up the Depot" scenario
-Reviewed and adjusted all speed monitoring systems (GÜs)
-Fixed incorrect GÜ activations
-DT5 once again supports the train stop override key event
-Updated stereo sound for the DT5 for a more immersive experience
-Updated stereo sound for the AL1
#subwaysim2 #aerosoft #simuverse
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